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If you have to read the comments before trying out this game, it's probably not for you. Otherwise, play on!

Small thing that i think would help user experience. If there is no more unlock-able content in a scene, or if the scene is just over, change the button text to "continue". That will tell users that there is more to discover in this scene in particular.

Also, maybe adding a notification at the bottom of a scene that increases a stat, maybe with the stat name and the added amount.

The first one would require an unspeakable amount of work.

The second, I don't really see the point. I don't get why there is so much interest in getting a specific level of a specific skill when one can do the same by just maxing. It's not like getting to a higher level hides content.

(+1)

I respect that. It was just a suggestion based on some other games I've seen.

I do like this game a lot btw :P

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you know when you get to assfuck the milf it is unlockable at lvl8 clumsy but she will not do anything anal related until clumsy is lvl9 so to see what will happen in the scenario when we are lvl8 clumsy we need customization of stats.

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You get rejected, that's what happens.

EDIT: You do not even get access at level 8. "Higher than 8" means "at least 9".

(+1)

really!!

I thought that she would kick me out and some sort of new drama would start .

No, no. No Bad Endings in MOM.

IF something like that gets added, there will be a clear option to do so even at higher levels.

I only just now understood the suggestions, which I misinterpreted at first. I'll work on them to try to implement them elegantly.

(+1)

This game does get a little repetitive BUT is still full of fun and erotic content. I think both females and males would enjoy the sexual tension that can only be made through slow constant redoing scenes over and over. With the developer admission of this being their first,  it has a large potential to being developed into a very good game. Great job Shyentist on your first game and good luck on maintaining the same level of excitement to follow through to the end. 

(+1)

Thank you! I am trying to fill up as many Skills and Levels as I can to make the game less repetitive while still keeping balance. It is just a matter of time :D

I am in complete understanding of how much of your time you must be putting in. I really hope that my review is not taken in any negative way. Plus, it is really clear you are still into it and will make this continue to grow. I look forward to every little update you find the extra time to put out. Good luck,

I'm a fan

(+1)

No worries, any constructive review is always appreciated. I aim to give the game a stable pace of about 5 paths/options per month, so I guess slow and steady :D

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hey is there a way we can customize our stats through cheats?

At the bottom of the welcome page, before the PLAY button, there is a button.

"Or you could just..."

[...cheat (Max Stats)] <- button

(+1)

i don't mean total max but instead customize them for example i want to choose lvl9 gullible instead of lvl10 .

No, that is not possible.

will you add that feature ?

I believe that would need JS, in which I am not proficient, so its implementation will largely depend on the help from the fanbase for the coding.

(1 edit) (+2)

EDIT: SOLVED

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There has been a bug report: On Saturday, if you help your Landlady cleaning the Attic, you have a 10% chance to meet the bug. I will fix this ASAP. In the meantime, you can "fix" it by going back to the night before and then clicking the options to do what you want to do (don't just click Forward in the sidebar!). This rolls the chances another time, so you might get it again or avoid it.

Sorry for the inconvenience.

(+2)

Before anyone points it out:
The game purposely has no plot and is intended to be a daily-life kind of story, with only the MC, his Landlady/Mother/Aunt and Landlord/Father/Uncle (and Step-relationships) as characters.

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